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First few frames static?

Posted: Thu Mar 10, 2005 3:30 pm
by Karinagw
I want to use fantamorph to build movie credits. Starting out with the actor's name and then morphing it into their picture.

I've tested this and it works well. However, is there a way to have the first frame stay static longer? Like making the first 15 frames of the morph be Frame 1 and then beginning the actual morphing process at 16...

I may be overthinking this, but I'm just coming off of a hideous virus and have a deadline that I can't wrap my mind around.

thanx/k

Posted: Thu Mar 10, 2005 4:50 pm
by fantam
There are 3 ways to achieve this effect.
The easiest way is to set the "Stay on Ends (frames)" on the Export Options window. For example, set it to 15. However, this will extend both the length of the first and last frame.
The second way is to use Image Sequence Packer. You can export the morph as Image Sequence, then import them into the packer, duplicate the first frame 14 times, this will make "the first 15 frames of the morph be Frame 1 and then beginning the actual morphing process at 16."
The third way is to use the two professional controls in FantaMorph 3.0: Feature Curve and Shape Curve. You can make the morph static at any frame by using these controls. We'll post a detailed article about this soon.