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You may choose from 3 editions of FantaMorph: FantaMorph SE
(Standard Edition), FantaMorph Pro (Professional Edition) and
FantaMorph Deluxe (Deluxe Edition).
In addition to those found in FantaMorph SE, FantaMorph Pro offers the following features:
So, choose FantaMorph SE if you are sure that the features above won't be
necessary for your work, and that you will never work with more than 2 source
images. If you wish to create professional effects or expect to make longer
movies with multiple source images, showing such things as a baby's growing
process, FantaMorph Pro is a better choice.
In addition to those found in FantaMorph Pro, FantaMorph Deluxe offers the following features:
So, FantaMorph Deluxe is the best choice if you want to create unique and amazing morphs.
Yes, if you are using FantaMorph Pro or Deluxe! See "How to Morph More than Two Images".
FantaMorph uses a rendering engine which makes use of OpenGL hardware acceleration. OpenGL is an industrial graphics standard and is supported by most modern video cards. If your video card supports this feature, morph speed can be very fast, even reaching hundreds of frames per second. But, if your video card is old, morph speed may be under 15 frames per second. In this case, updating your video card is recommended.
Your system has some problems with OpenGL hardware acceleration.
First, please choose Start/Control Panel/Display/Settings, make sure the Color quality is "Highest (32 bit)" if possible.
Second, you should update your display driver. For example, if you are using a NVIDIA card, please download the latest driver from NVIDIA site at http://www.nvidia.com, install it, restart Windows, and then try out FantaMorph again.
Last, if the problem is still not resolved, click the Tools/Edit Options menu, on the Options window, turn off the Use Hardware Acceleration switch, restart FantaMorph and try again.
There are 7 export formats in FantaMorph, each useful for a different purpose. See "How to Choose Export Format".
If the "Auto Add Corresponding Dot" option is toggled on, every dot you add to one image will automatically result in a corresponding partner dot on the opposite image. If the "Auto Add Corresponding Dot" option is toggled off, you can add dots to both images individually. You may add paired dots and unpaired dots in one project, but only paired dots will be able to affect the morph.
As a default, all dots are the same color. But you can turn on the "Color Cycle" switch in the option box, causing 8 basic colors to cycle across the dots. Note that the 9th dot you add will therefore be the same color as the 1st, the 10th the same as the 2nd, and so on. To help distinguish individual dots and correctly locate their partner dot, simply move your cursor over a chosen dot. That dot and its partner in the second image will be highlighted.
Use your morph images or morph movies to grab people's attention or to have a
good time - create web graphics and enhance your web site, email morphs to
friends and family to make them laugh, burn on morphs to VCD for enjoying on TV,
create a unique online greeting, post your morphs on the Internet, add more life
to your presentations. If you are a professional user, use your morphs in music
video, advertisement, teleplay, movie, education courseware, and countless other
If your morph is unique and exciting, and you want to share it with other FantaMorph users, you might consider submitting it to us for display.
Of course! Just follow the following steps.
Step 1: Set the movie size to "352 x 240 (VCD NTSC)" or "720 x 480 (DVD NTSC)". For PAL system, set "352 x 288 (VCD PAL)" or "720 x 576 (DVD PAL)".
Step 2: Set the AVI speed to 29.97 fps instead of the default 15 fps in the Options window. For PAL system, set 25 fps.
Step 3: Export the morph as AVI format. It is strongly recommended to choose the compressor "Full Frames (Uncompressed)".
Step 4: Now, you can import the exported AVI file into video editing software to make a VCD/DVD.
While morphs can be produced in many different ways, FantaMorph uses what is termed the "key dots method." It is effective, fast, and easy to use, but it also has some limitations. Dots pairs must be in the same logical positions, otherwise, the result may be unconvincing. In this case, carefully adjust dot positions which define the affected areas.Back to top