When morphing from one face to another, the program can intelligently detect the facial features (eyes, nose, mouth, etc.) and automatically place key dots on appropriate positions. This will extremely save your time.
1. Choose the Add-Ins/Face Locator menu to open the window below.
2. All the source images in current project are listed here (). Click a thumbnail to start to locate the facial features on the source image. You can also click the Prev/Next button to load the previous or next source image.
3. The locating result will be presented in the left window (). By default, total 112 key dots will be placed on a face, and this will make the final morphing result very smooth.
4. To achieve more accurate locating result, you can do a little manual adjustments. Use these tool buttons () to zoom in/out, undo/redo, and set face location. There are two modes when edit a dot: Intelligent and Manual. Press the Shift key to switch between the two modes.
In both Automatic and Manual mode, you can move cursor over a line and drag it to translate all the key dots connected by the line.
5. By default, a 112-dot face model is implemented. If you don't need all the 112 key dots, for example, sometimes you don't want to place key dots on ears or forehead, just click the Face Model button () to customize the face model. See more about "How to Customize Face Model".
6. When all the locating results are satisfied, click the Apply All button () to apply the results to the project. You can still edit the key dots in the main interface when needed.
7. When a new source image added to the project, please launch Face Locator to preview and adjust the locating result, you then need to click the Apply One button () to apply the result only to the new source image.
8. If there are two or more faces on a source image, you need to apply key dots on the first face, and then launch Face Locator again, detect/edit key dots on the second face, and click the Append All or Append One button.